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pueblo

CHL Translations started as the freelance venture of Carlos Hidalgo Lopez until after several years, growing into a hand-crafted company that specializes in multilingual localization of video games. Regular contractors include publishers, multinationals and indie developers from the video game industry, for which my team and I have translated millions of words thus far.

Contact me!

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EXPERIENCE

After graduating with a Bachelor of Arts in Translation & Interpreting, I was able to land my first localization gig at Ubisoft’s second largest studio! Two years and a Master's Degree later, I gained the necessary experience to start independently as a Castilian Spanish freelancer and later on build the foundations of a bigger business with the support of a close network of highly experienced linguists from many other language pairs.

Portfolio CV My mission

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ADAPTABILITY

Through my years of experience, I have learned the added-value that comes with versatility – especially when offering the best quality to my clients and adapting to be able to help them meet their goals. This is why I work in various roles and under very different circumstances, handling projects of all lengths and sizes, while tailoring myself to your needs as a translator, proofreader, project manager and/or linguistic tester, as well as offering support into any language that you may need. You name it!

My services

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PASSION

Apart from my academic background and my first-hand field experience, I also love what I do! I started exploring the world of video games when I was just four or five years old (with classics like Prince of Persia, Duke Nukem, Doom, Wolfenstein 3D, Worms, Warcraft and Heroes of Might & Magic, among many others), a habit that has not changed since. Even now, I still immerse myself in this world for fun obviously, but also for the opportunity to analyze other localizations - learning from the strong points, and noting the weak ones. Hence, every single project that lands in my hands is treated with the same affection and hard work that you put while developing it, since my team of collaborators and I also feel proud to consider it our own creation.

Stories

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CONTACT ME

If you would like to meet, be in touch or talk about your project, please do not hesitate to say hi! I am always open to helping people foster new ideas and to starting potential collaborations in the video game industry and beyond!

Say hi!